* Removed Cauldron of Jordan and Nephalem Cube: Originally these items were implemented to combat the fact that the game at that point of time had no quick way to get back to town (they can be used to break down dropped items into reagents and gold). They hope to implement the mystic sometime after the game's release. * Removed mystic artisan (crafting): since Blizzard didn't feel that the mystic was adding much to the game and that further changes to the customization options would delay the game, they have removed it from the game. ![]() * Dedicated potion button: Quickslot 5 will be remapped to be a dedicated potion button This maintains the getting a present and unwrapping it feel, while taking out the bothersome item. ![]() * No more scrolls of identification: items will still come unidentified, but players will simply have to right click the item to examine it. If you're interested in the cliffnotes, we've trimmed it down to the short and sweet. Recently, Blizzard announced several system changes they would be implementing, ranging from interface tweaks to item removals to stat changes. While we are a long ways away from being able to compile a Diablo 3 strategy guide we can survive for now on the occasional press release to hold us over. Diablo 3 isn't out yet, but that doesn't stop Blizzard from telling us what changes they're making to the game (coincidentally reminding us we are not playing it, sadface).
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